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The pointer object provides information about screen-input devices connected tot he to the player.
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[ GarbageCollected ] interface Pointer { Promise<bool> isMousePresent(); Promise<bool> isMultiTouchPresent(); }; |
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The pointer object provides information about screen-input devices connected tot he to the player.
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[ GarbageCollected ] interface Pointer { Promise<bool> isMousePresent(); Promise<bool> isMultiTouchPresent(); }; |
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