All player subscription entities are structured as follows:
entity
:
Id
int: The unique identifier for the subscription instance
Device
DeviceInfo:
Id
int: The unique identifier for the device
Serial
string: The serial number of the device
Type
PlayerSubscriptionType: Whether the network is "Content" or "Control"
ActivityPeriod
TimeSpan: The time span during which the subscription has been active. See TimeSpan for more information about this data type.
Status
DeviceSubscriptionStatus: Either "Active", "Suspending", or "Suspended"
CreationDate
DateTime: The creation date of the subscription. See DateTime for more information about this data type.
ActivationDate
Nullable<DateTime>: The date on which the subscription was activated, if available. See DateTime for more information about this data type.
SuspensionDate
Nullable<DateTime>: The date on which the subscription was suspended, if available. See DateTime for more information about this data type.
ExpirationDate
Nullable<DateTime>: The date on which the subscription will expire, if available. See DateTime for more information about this data type.