As covered in the Start Here section, when configuring a BrightSign player for use, the player must have a “Setup” applied. The Setup contains information such as the intended Publishing Mode as well as various player settings.

All of the BrightAuthor:connected capabilities for player management are also accessible via a web browser at bsn.cloud (branded) or control.bsn.cloud (unbranded).

Default Setup

When a player is provisioned and a Setup is not explicitly applied to it, the Default Setup will be applied to the player. The Default Setup can be one of two BrightSign Default Setups or it can be a custom one.

BrightSign Default Setup

Content Cloud Default Setup

If the player is being added to a Content Cloud network (either paid or under the free trial), the Default Setup will configure the player for the Content Cloud Publishing Mode.

Control Cloud Default Setup

If the player is not being added to a Content Cloud network (either paid or under the free trial), it will by default use the free Control Cloud. In this case, the Default Setup will configure the player for the Local Network Publishing Mode.

Custom Default Setup

Users can decide what Setup gets applied to players by default through the creation of a custom Default Setup. This is done by creating or modifying a Setup and naming it Default Setup (case and spelling must match exactly as shown). When a player is provisioned and no other Setup has been explicitly applied to the player, this custom Default Setup will be automatically applied.

BSN.cloud

While BrightAuthor:connected does offer limited functionality without a BSN.cloud account, accessing the full functionality of BrightAuthor:connected requires that users be logged in to BSN.cloud.

Player Settings

The Setup screen is where you can configure various player settings. A Setup can be created from the option within the Admin tab or the Setup Library.

1. Setup Name 

Enter a name for the Setup.

If you wish to create this Setup to function as a Default Setup as described above, name the Setup “Default Setup” (spelling and capitalization as shown, no quotes).

2. Player Name 

Enter a name for the player. All players provisioned with this Setup will use this name by default. To differentiate between players, the name can be appended with a unique suffix per the Customization section below.

3. Player Description

Enter an optional description for the player.

4. Customization 

A few customization options are available:

5. Publishing Mode

This section specifies the Publishing Mode the player will use. This page is recommended to better understand these modes.

For more information on how to change player types, watch this tutorial video:

6. Network Configuration 

7. Save Setup 

Publish the Setup manually. Follow these steps to complete the Setup process: 

  1. Save the Setup to a storage device (e.g., microSD card or USB flash drive). Ensure the Setup is saved to the root folder of the storage device.

  2. Turn off the player by unplugging the power adapter (or unplug the Ethernet cable if the player is being powered by PoE).

  3. Insert the microSD card or USB flash drive into the player.

  4. Turn on the player by reconnecting the power. 

note

We recommend formatting your SD/microSD card using FAT32 or exFAT. The exFAT format allows you to store files larger than 4GB, but is not supported on the 4Kx42.

We recommend formatting your SD/microSD card using FAT32 or exFAT. The exFAT format allows you to store files larger than 4GB, but is not supported on the 4Kx42.

The storage device must remain in the player at all times while playing presentations.

8. Add Setup to Library

Add the Setup to the Setup Library. You can then open the Setup later or provision players using the Setup.

Player Settings

The Player Settings section on the right allows you to configure additional optional parameters.

Player Configuration 

You can access the Player Web Page using BrightAuthor:connected or a web browser. To locate the Player Web Page on a web browser, enter the IP address of the player at port 8008 (for example, “10.0.1.199:8008”).

Logging

Use the check boxes to enable/disable logs. Logs can be turned on and will work behind the scenes, but can only be retrieved from the microSD card.

BrightSignOS Update

Use this section to include an OS update file with the Setup. First, determine the behavior of the update file using the Update Type dropdown list:

Next, select the version of the OS update file according to your player model:

Remote Screenshot

If you select the Enable Remote Screenshot checkbox, this feature will be enabled in BrightAuthor:connected. Remote screenshots can be turned on and will work behind the scenes, but can only be retrieved from the SD card. This feature has the following options: 

Debugging

Advanced

If you disable the WebSockets connection, there is no way to enable it again remotely. You will need to perform player Setup locally via a storage device to reenable this feature.