The resolver object allows you to flush the player's DNS cache. This is available in BrightSignOS 8.3.32 and later releases.

resolver IDL

[
    Constructor()
] interface Resolver {
    Promise<void> flushDnsCache();
};

ON THIS PAGE

Object Creation

To create a resolver object, first load the brightsign/resolver module using the require() method:

const Resolver = require('@brightsign/resolver')
let resolver = new Resolver;

Resolver

flushDnsCache()
Promise<void> flushDnsCache()

Use this method to flush the player's DNS cache.

Example

const Resolver = require('@brightsign/resolver')
let resolver = new Resolver;
await resolver.flushDnsCache();