Player Subscription Entity (2022/06)
All player subscription entities are structured as follows:
entity
:
Id
int read-only:Â The unique identifier for the subscription instanceDevice
DeviceInfo read-only:ÂId
int read-only:Â The unique identifier for the deviceSerial
string read-only: The serial number of the device
Type
PlayerSubscriptionType read-only:Â Whether the network is "Content" or "Control"ActivityPeriod
TimeSpan read-only: The time span during which the subscription has been active. See TimeSpan for more information about this data type.Status
DeviceSubscriptionStatus read-only: Either "Active", "Suspending", or "Suspended"CreationDate
DateTime read-only: The creation date of the subscription. See DateTime for more information about this data type.ActivationDate
Nullable<DateTime> read-only: The date on which the subscription was activated, if available. See DateTime for more information about this data type.SuspensionDate
Nullable<DateTime> read-only: The date on which the subscription was suspended, if available. See DateTime for more information about this data type.ExpirationDate
Nullable<DateTime> read-only: The date on which the subscription will expire, if available. See DateTime for more information about this data type.LastModifiedDate
 DateTime read-only: The last date on which the subscription was modified. See DateTime for more information about this data type.