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bsn.Control and bsn.Content were formerly named Control Cloud and Content Cloud, respectively. |
Player Setup
As covered in the Start Here section, new players must first be set up before they can do much of anything. This process involves applying a Setup to the player. The Setup applies various settings to the player (network settings, Publishing Mode, logging, etc.) and includes a Player App which provides instructions for what the player should do upon startup.
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As was also mentioned in the Start Here section, the term provisioning refers to using BSN.cloud to set up a player, and given that BSN.cloud (either the bsn.Control Cloud or bsn.Content Cloud tiers) is used the vast majority of time to set up players, the term provision is often used when referring to player setup.
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Provisioning of players can be done for free using either BrightAuthor:connected or the unbranded bsn.Control Cloud interface at control.bsn.cloud. However, since control.bsn.cloud is the interface preferred by most partners, this guide will largely focus on using control.bsn.cloud. |
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Setups can be created using the free and unbranded bsn.Control Cloud interface at control.bsn.cloud. Setups can be saved to the Setup Library to be used or modified in the future.
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