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Comment: Updated as per Slack conversation https://brightsignllc.slack.com/archives/C05UY4XR22X/p1729762461901429

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  1. You must be logged in to a BSN.cloud account.

  2. Note the player serial number, which can be found on the bottom of the player or on the side of the packaging box.

  3. Connect the player(s) to an active network connection and to a display screen through HDMI®.

  4. The player(s) must have a blank, properly formatted storage device.

  5. You must have a Setup (see here for instructions):

    1. Note the Setup name.

    2. Make sure that the Setup file is in the library (when creating the Setup, choose Add Setup to Library).

  6. Do not power up the players yet. If the player is powered up prior to assigning it a Setup, it will set itself up using the Default Setup if it is able to connect to BSN.cloud. If you have not set up a custom Default Setup, this will be the BrightSign Default Setup.

Provisioning Individual Players

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The Apply App URL option lets you assign an application, via a player-accessible URL, to selected players in the list. Upon bootupboot up, the players will download the application package from the specified App URL and set up the player for that application.

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You can also Delete Player(s) from the Provisioning list. Deleted players will automatically apply the BrightSign “Default Setup” when they first boot up.Players that have already been provisioned but are then subsequently deleted from the Player Provisioning library will continue to run the Setup that had previously been applied. If that player is then factory reset, it will search for a provisioning record upon bootup and if it doesn’t find one, the current Default Setup will be applied to itIf you delete a player's provisioning record, it will be disassociated from its BSN.Cloud network and will no longer automatically retrieve a Setup package from BSN.Cloud. When a player is booted up without an associated provisioning record, it will display an activation code, which you can use to create a provisioning record for the player. Other methods of provisioning the player are the BrightAuthor:connected Provision tab or the B-Deploy API.

Provisioning Multiple Players (Bulk Provisioning)

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