In this section, you will be guided through a hands-on example that demonstrates how our players can be manually set up to play content from varied sources. The example will illustrate how players can provisioned to simultaneously display local, web, and streaming content.
While many partners are likely to prefer remote provisioning over manual provisioning, this example is nevertheless useful because it introduces some important info while providing a fundamental demonstration of how our players function. As the example is straightforward to replicate, it enables users to easily follow along with their own player. Remote provisioning will be covered later in this packet.
As covered previously, provisioning a player involves applying a Setup and Player App to a player. Players that do not have a Setup explicitly applied will use the BrightSign Default Setup which configures players to look for a network connection via Ethernet and, if a connection is found, obtain an IP address using DHCP. In this example, we will maintain the BrightSign Default Setup and copy a custom Player App to the player.