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BrightSign software and hardware simplifies these tasks. This documentation describes the primary methods available to BrightSign customers to create video walls using our software and hardware. Select a method based on your BrightSign player(s) and the video assets you want to display:

Note

You cannot use BrightWall video creation methods if you are using the Standalone publishing method, because you must be connected to a network (additional configuration is required after publishing the presentation).

Video Walls using XC5 Players

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  • Playback must be started simultaneously on all players.

  • You must periodically re-synchronize to correct for sync drift over time.

  • You must also attempt to synchronize output signal generation timing (known as "genlock" or "v-sync" synchronization).

  • Downstream processing on players can result in out-of-sync playback, even if players are on the same frame, corrected for drift, and have the same redraw timing:

    • Display smoothing or scaling can result in a frame or redraw delay. To fix this, disable display processing if possible. Otherwise, ensure that all displays are set and connected identically.

    • Different display sets may have different timing if unlinked parallel processors are used for wall or tile processing.

Snapshot Lag

When taking a snapshot of an XC5 player, snapshots are captured one at a time from screen 1 to 4. This results in a frame offset of three to four frames between screen 1 and screen 4 since the offset increases by one frame of video between each screen.

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