Example
This example uses a four panel display wall (see Image 1) where the panel dimensions are 1100mm (1920 pixels) by 620mm (1080 pixels), the horizontal bezel is 17mm, and the vertical bezel is 20mm.
To get the number of pixels in the horizontal bezel area, multiply the panel size screen width in pixels by the bezel in millimeters, then divide by the panel size screen width in millimeters:
(1920p x 17mm) / 1100mm = 30 pixels
To get the number of pixels in the vertical bezel area, multiply the panel size screen height in pixels by the bezel in millimeters, then divide by the panel size screen height in millimeters:
(1080p x 20mm) / 620mm = 35 pixels.
To get the total bezel-adjusted resolution, add the width to the height:
(1920p + 30p + 1920p) + (1080p + 35p + 1080p) = (3870 x 2195 pixels)
Image 1: Add the bezel area to the wall width and height get the total bezel-adjusted resolution.
Configuring a Video Wall with Bezel Compensation
To configure a 1x2 video wall with bezel compensation:
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vm = CreateObject("roVideoMode") sm = vm.GetScreenModes() sm[0].video_mode = "1920x1080x60p" sm[0].transform = "normal" sm[0].display_x = 0 sm[0].display_y = 0 sm[0].enabled = true sm[1].video_mode = "1920x1080x60p" sm[1].transform = "normal" sm[1].display_x = 0 sm[1].display_y = 1100 'Bezel compensation of 20 pixels sm[1].enabled = true sm[2].enabled = "false" sm[3].enabled = "false" vm.SetScreenModes(sm) |