All device region entities are structured as follows:
entity
:
Country
string
:
The country where the device is located (for example, "Germany")
CountryLongName
string
:
The full name of the country in which the device is located (for example, "Federal Republic of Germany")
AdminAreaLevel1
string
:
The largest subnational administrative unit of a country (for example, "state" in the USA and "prefecture" in Japan) in which the device is located
AdminAreaLevel1LongName
string
The full name of the largest subnational administrative unit of a country in which the device is located:
AdminAreaLevel2
string
:
The county name (within the United States), or a second-order civil entity below adminAreaLevel1
, in which the device is located.
AdminAreaLevel2LongName
string
The full county name (within the United States), or the full name of the second-order civil entity below :
adminAreaLevel1
, in which the device is located.
Locality
string
The name of the city, town, or rural area in which the device is located:
LocalityLongName
string
The full name of the city, town, or rural area in which the device is located:
MinGPSLatitude
Nullable<double>
:
The minimum GPS latitude (a coordinate which designates a rectangle on the map to indicate the current region)
MaxGPSLatitude
Nullable<double>
The maximum GPS latitude (a coordinate which designates a rectangle on the map to indicate the current region):
MinGPSLongitude
Nullable<double>
The minimum GPS longitude (a coordinate which designates a rectangle on the map to indicate the current region):
MaxGPSLongitude
Nullable<double>
The maximum GPS longitude (a coordinate which designates a rectangle on the map to indicate the current region):
DevicesCount int
:
The number of players on the network
DevicesHealthStatus
DeviceHealthStatus[
]
:
An aggregate of device status information. The array can contain the following string values: "Normal","Warning","Error", or "No Subscription". The presence of a value indicates that one or more devices is in that state.
LocationPath string
:
Includes the parts of the returned path (country, province, city, etc.) that are common to all players in a location (for example, if you query all players in California, "United States" would be a common to all players).