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The player network interface settings entities follow one of the structures below, depending on the type of network interface (see Type):

Player Network Interface Settings (this is the base definition):

  • Name string read-write:  The target network interface name (typically "eth0", “usb0”, “wlan0”, “ppp0”)

  • Type PlayerNetworkInterfaceType read-only: One of "Ethernet”, “WiFi”, “Virtual”, “Cellular”, or “Other”

...

Player Ethernet Interface Settings:

  • Enabled bool read-write: Whether the player Ethernet settings are enabled

  • Name string read-write:  The target network interface name (typically “eth0”)

  • Type PlayerNetworkInterfaceType read-only:  "Ethernet”

  • Proto NetworkConfigurationProtocol read-write: Defines a configuration protocol or given network interface such as "Static" or "DHCPv4"

  • IP string[] read-write: In the “Static” network configuration, this defines the target IPv4 address (in CIDR notation) to apply by the current network interface.

  • Gateway string read-write: In the “Static” network configuration, this defines the optional IPv4 address of the default gateway to be used by the current network interface. When absent, this interface is link local only.

  • DNS string[] read-write: The DNS address(es) of the device

  • RateLimitDuringInitialDownloads Nullable<uint> read-write: The data rate limitation during initial downloads. When set to “Null” the rate is unlimited.

  • RateLimitInsideContentDownloadWindow Nullable<uint> read-write: The data rate limitation during content downloads. When set to “Null” the rate is unlimited. The "Content" start and end timespans in the Player Synchronization Settings Entity (2022/06) define the inside content download window.

  • RateLimitOutsideContentDownloadWindow Nullable<uint> read-write: The data rate limitation when content is not being downloaded. When set to “Null” the rate is unlimited.

  • ContentDownloadEnabled boolbool read-write: Whether content data is allowed to be downloaded using this connection

  • TextFeedsDownloadEnabled bool read-write: Whether text feed data is allowed to be downloaded using this connection

  • MediaFeedsDownloadEnabled bool read-write: Whether media feed data is allowed to be downloaded using this connection

  • HealthReportingEnabled bool read-write: Whether uploading health reporting data is enabled using this connection

  • LogsUploadEnabled bool read-write: Whether uploading log updates is enabled using this connection

...

Player Virtual Interface Settings:

  • Enabled bool read-write: Defines whether the particular virtual network interface is enabled

  • Name string read-write:  The target network interface name (typically "eth0.110")

  • Type PlayerNetworkInterfaceType read-only:  "Virtual”

  • Parent  string read-write: The name of the associated link or parent ethernet interface.

  • VlanId ushort read-write: The identifier of the virtual interface

  • Proto NetworkConfigurationProtocol read-write: Defines a configuration protocol or given network interface such as "Static" or "DHCPv4"

  • IP string[] read-write:  In the “Static” network configuration, this defines the target IPv4 address (in CIDR notation) to apply by the current network interface.

  • Gateway string read-write: The IPv4 address of the player. "Null" means that a default route is absent.

  • DNS string[] read-write: The DNS address(es) of the device

  • RateLimitDuringInitialDownloads Nullable<uint> read-write: The data rate limitation during initial downloads. When set to “Null” the rate is unlimited.

  • RateLimitInsideContentDownloadWindow Nullable<uint> read-write: The data rate limitation during content downloads. When set to “Null” the rate is unlimited. The "Content" start and end timespans in the Player Synchronization Settings Entity (2022/06) define the inside content download window.

  • RateLimitOutsideContentDownloadWindow Nullable<uint> read-write: The data rate limitation when content is not being downloaded. When set to “Null” the rate is unlimited.

  • ContentDownloadEnabled bool read-write: Whether content data is allowed to be downloaded using this connection

  • TextFeedsDownloadEnabled bool read-write: Whether text feed data is allowed to be downloaded using this connection

  • MediaFeedsDownloadEnabled bool read-write: Whether media feed data is allowed to be downloaded using this connection

  • HealthReportingEnabled boolbool read-write: Whether uploading health reporting data is enabled using this connection

  • LogsUploadEnabled bool read-write: Whether uploading log updates is enabled using this connection

...

Player WiFi Interface Settings:

  • Enabled bool read-write: Whether the player WiFi settings are enabled

  • Name string read-write:  The target network interface name (typically "wlan0")

  • Type PlayerNetworkInterfaceType read-only:  "WiFi”

  • SSID string read-write: The SSID (seen by users as a wireless network name)

  • Security WiFiSecuritySettings read-write: Defines the authentication and encryption settings to be used:

    • authentication:

      • mode string read-write: One of "Open", "Shared", "EAP", "Other" enumeration values

      • passphrase string read-write: Applies only to "Shared" mode

    • encryption:

      • mode string read-write: One of "None", "WEP", "TKIP", "AES", "Other" enumeration values

  • Proto NetworkConfigurationProtocol read-write: Defines a configuration protocol or given network interface such as "Static" or "DHCPv4"

  • IP string[] read-write: In the “Static” network configuration, this defines the target IPv4 address (in CIDR notation) to apply by the current network interface.

  • Gateway string read-write: The IPv4 address of the player. "Null" means that a default route is absent.

  • DNS string[] read-write: The DNS address(es) of the device

  • RateLimitDuringInitialDownloads Nullable<uint> read-write: The data rate limitation during initial downloads. When set to “Null” the rate is unlimited.

  • RateLimitInsideContentDownloadWindow Nullable<uint> read-write: The data rate limitation during content downloads. When set to “Null” the rate is unlimited. The "Content" start and end timespans in the Player Synchronization Settings Entity (2022/06) define the inside content download window.

  • RateLimitOutsideContentDownloadWindow Nullable<uint> read-write: The data rate limitation when content is not being downloaded. When set to “Null” the rate is unlimited.

  • ContentDownloadEnabled bool read-write: Whether content data is allowed to be downloaded using this connection

  • TextFeedsDownloadEnabled bool read-write: Whether text feed data is allowed to be downloaded using this connection

  • MediaFeedsDownloadEnabled boolbool read-write: Whether media feed data is allowed to be downloaded using this connection

  • HealthReportingEnabled bool read-write: Whether uploading health reporting data is enabled using this connection

  • LogsUploadEnabled bool read-write: Whether uploading log updates is enabled using this connection

...

Player Cellular Interface Settings:

  • Enabled bool read-write: Whether the player cellular network interface settings are enabled

  • Name string read-write: The target network interface name (typically “ppp0”)

  • Type PlayerNetworkInterfaceType read-only:  "Cellular”

  • Modems PlayerCellularModemSettings[] read-write: A collection of the cellular modems supported by this network interface

    • Model string read-write:  The model name of the supported cellular modem

    • USBDeviceIds string[] read-write: The identifiers of the supported cellular modems

  • SIMS PlayerCellularModuleSettings[] read-write: A collection of the supported SIM cards

    • MCC string read-write: The mobile country code

    • MNC string read-write: The mobile network code

    • Connection PlayerCellularConnectionSettings read-write: The connection options to apply with this SIM card

  • RateLimitDuringInitialDownloads Nullable<uint> read-write: The data rate limitation during initial downloads. When set to “Null” the rate is unlimited.

  • RateLimitInsideContentDownloadWindow Nullable<uint> read-write: The data rate limitation during content downloads. When set to “Null” the rate is unlimited. The "Content" start and end timespans in the Player Synchronization Settings Entity (2022/06) define the inside content download window.

  • RateLimitOutsideContentDownloadWindow Nullable<uint> read-write: The data rate limitation when content is not being downloaded. When set to “Null” the rate is unlimited.

  • ContentDownloadEnabled bool read-write: Whether content data is allowed to be downloaded using this connection

  • TextFeedsDownloadEnabled bool read-write: Whether text feed data is allowed to be downloaded using this connection

  • MediaFeedsDownloadEnabled bool read-write: Whether media feed data is allowed to be downloaded using this connection

  • HealthReportingEnabled bool read-write: Whether uploading health reporting data is enabled using this connection

  • LogsUploadEnabled bool read-write: Whether uploading log updates is enabled using this connection

...