As of BrightAuthor:connected 1.19.3 and BOS 9.0.101, Link Synchronization and it’s follower component, called the Synchronization Event, are used to synchronize content. Hardware (clock) synchronization is no longer needed.
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To synchronize clocks in multiple players on the same local network, you should have multiple presentations. The leader presentation must have a presentation setting that defines that player as the leader, and other presentations must be set as followers.
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