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Begins populating the asset pool using the files listed in the passed roAssetCollectioninstance. Files that are not already in the pool will be downloaded automatically. Events are raised during the download process to indicate whether individual file downloads have succeeded or failed; finally, a single event will be raised indicating whether the entire asset collection has been downloaded successfully or not. See the roAssetFetcherEventand roAssetFetcherProgressEvententries for more details.
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Sets the name or address of the proxy server that will be used by the roAssetFetcher instance. The proxy string should be formatted as "http://user:password@hostname:port". It can contain up to four "*" characters; each "*" character can be used to replace one octet from the current IP address. For example, if the IP address is currently 192.168.1.2, and the proxy is set to "proxy-*-*", then the player will attempt to use a proxy named "proxy-192.168".
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Exempts the specified hosts from the proxy setting. The passed array should consist of one or more hostnames. The player will attempt to reach the specified hosts directly rather than using the proxy that has been specified with the SetProxy() method. For example, the hostname "example.com" would exempt "example.com", "example.com:80", and "www.example.com" from the proxy setting.
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Returns the user data that has previously been set via SetUserData()
. It will return Invalid if no data has been set.