Object Creation
To create a storage object, first load the brightsign/storage
module using the require()
method. Then create an instance of the storage class.
var storageClass = require("@brightsign/storage"); var storage = new storageClass();
Storage
Use this interface to call storage methods.
eject()
Promise<void> eject(String mountPoint)
Instructs the player to eject storage
format()
Promise<void> format(String mountPoint, String fileSystemType)
Instruct the player to format the storage