Create a setup file
- Go to the Admin tab in BrightAuthor:connected and select Device Setup.
- In Device Settings, fill out Package Name, Device Name, and Device Description, as in Figure 1.
- Set the Idle Screen Color to something other than black, so that you can see if the player is outputting a video signal.
- Select BSN.cloud Networking as the Device Type. This type is only available in Content Cloud. Group lets devices play different content and/or schedules based on groups that you create and assign. You can assign your player to a content group, or switch players between content groups after setup by selecting Default.
- Choose Add Setup File to Library. This will take you to Device Setups. The Setup Type for your player should be BSN.cloud Networking (as shown in Figure 1).
Figure 1
PROvision The Players
- Go to the Admin tab in BrightAuthor:connected and select Device Provisioning. Use the checkbox to select the player from the list.
- Select Apply Setup and select the setup file that you saved to your library.
- Apply Setup to the player(s) you want to update.
Updating your Player(s) on the Content Cloud
Players that are connected to the Content Cloud must be set up to receive content updates through BSN.cloud. If your player is already set up with another publishing method, you will have to change how it receives content updates. To do this:
Prepare your player and Create your Account
- To connect an existing BrightSign player to BSN.cloud for the first time, reset your player to Factory Default.
- Format a blank microSD card to FAT32 or ExFAT and insert it into your player.
- Activate your free Content Cloud trial (through the BrightAuthor:connected Admin tab).
Create a Setup File
- In BrightAuthor:connected, select Device Setup under the Admin tab.
- If you have not already done so, select Device Settings and fill out Package Name, Device Name, and Device Description. Set the Idle Screen Color to something other than black, so that you can see if the player is outputting a video signal.
- Select BSN.cloud Networking as the Device Type. This type is only available in Content Cloud. Group lets devices play different content and/or schedules based on groups that you create and assign. You can assign your player to a content group, or switch players between content groups after setup by selecting Default.
- Choose Add Setup File to Library.
Figure 2
PROvision The Player
- Go to the Admin tab in BrightAuthor:connected and select Device Provisioning. Use the checkbox to select the player from the list.
- Select Apply Setup and select the setup file that you saved to your library.
- Apply Setup to the player you want to update (see Figure 3).
- Go to the Network tab and select the cog icon next to the player you want to provision. This will take you to the remote Diagnostic Web Server.
- From the Control tab, go to Reprovision Device, and select Update. The player will reboot several times in the process.
- When reprovisioning is complete, a green check mark will appear next to the player and the Setup Type in Properties will be BSN.cloud Networking, as in Figure 4. You will see the welcome screen when the player boots.
Figure 3
Figure 4
BrightSign Publishing Options
Note that BrightSign players support several methods for publishing content to players, including:
- Standalone: Publish setup files directly to a Micro SD card and then insert that card in your player. The player will run on that SD card.
- Claim code: Enter the activation code displayed on the screen of your connected display in the BrightAuthor:connected Admin section to activate the device.
- Manual setup: A Manual Setup IP address will appear on the purple screen of a connected display (opposite the QR code). Enter that address in your browser to configure the player through the web browser.
- Device Provisioning list default setup: Our Device Provisioning (B-Deploy) service lets you automatically provisioning of BrightSign players over the internet.
- Device Provisioning list custom setup: Our BrightSign partners can use our BSN.cloud APIs to create custom setups and provision devices.
The video below provides more information about these publishing methods: