The compositor object allows you to perform actions related to the video compositor.
compositor IDL
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interface Compositor {
void pause(int timeout_ms);
void resume();
int getCrc();
}; |
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borderColor | #3D3D3D |
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bgColor | #F4F4F4 |
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titleColor | #3D3D3D |
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borderWidth | 0 |
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titleBGColor | #3D3D3D |
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borderStyle | solid |
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ON THIS PAGE
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Object Creation
To create a compositor object, first load the brightsign/compositor
module using the require()
method. Then create an instance of the screenshot class.
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var CompositorClass = require("@brightsign/compositor");
var compositor = new CompositorClass(); |
Compositor
pause()
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void pause(int timeout_ms) |
Suspends graphics compositor updates for the specified number of milliseconds (or until the resume()
method is called), up to a maximum interval of 10 seconds. While the graphics compositor is paused, no visual elements will be updated (except for HWZ video, scrolling tickers, and off-screen Chromium textures). Use this method to combine intensive graphics and layout operations into a single v-sync update.
resume()
Resumes the graphics compositor if it has been paused with the pause()
method.
getCrc()
Returns the CRC of the Y and Cb signals as a single integer. This method allows the script to compare two moments in the graphics output: If the return values differ, then the output is not identical.