resolver
The resolver object allows you to flush the player's DNS cache. This is available in BrightSignOS 8.3.32 and later releases.
resolver IDL
[
Constructor()
] interface Resolver {
Promise<void> flushDnsCache();
};
Object Creation
To create a resolver object, first load the brightsign/resolver
 module using the require()
 method:
const Resolver = require('@brightsign/resolver')
let resolver = new Resolver;
Resolver
flushDnsCache()
Promise<void> flushDnsCache()
Use this method to flush the player's DNS cache.