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Player Network Settings Entity (2022/06)

Player Network Settings Entity (2022/06)

All player network settings entities are structured as follows:

entity:

  • Hostname string read-write: The name of the host device

  • ProxyServer URL read-writeThe URL address of the proxy server

  • ProxyBypass string[] read-writeThe proxy bypass server names 

  • TimeServers URL[] read-write: A collection of base URLs pointing to NTP or any general web server for time synchronization.

  • Interfaces PlayerNetworkInterfaceSettings[] read-write: See Player Network Interface Settings Entity (2022/06). Supported representations include:

    • Type PlayerNetworkInterfaceType read-write: One of "Ethernet", "Cellular", "WiFi", "Virtual", or "Other"



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