Player Subscription Entity (2020/10)

All player subscription entities are structured as follows:

entity:

  • Id int:  The unique identifier for the subscription instance

  • Device DeviceInfo: 

    • Id int:  The unique identifier for the device

    • Serial string: The serial number of the device

  • Type PlayerSubscriptionType: Whether the network is "Content" or "Control"

  • ActivityPeriod TimeSpan: The time span during which the subscription has been active. See TimeSpan for more information about this data type.

  • Status DeviceSubscriptionStatus: Either "Active", "Suspending", or "Suspended"

  • CreationDate DateTime: The creation date of the subscription. See DateTime for more information about this data type.

  • ActivationDate Nullable<DateTime>: The date on which the subscription was activated, if available. See DateTime for more information about this data type.

  • SuspensionDate Nullable<DateTime>: The date on which the subscription was suspended, if available. See DateTime for more information about this data type.

  • ExpirationDate Nullable<DateTime>: The date on which the subscription will expire, if available. See DateTime for more information about this data type.