Enable PTP
PTP is used to synchronize the time between players and is relied on for synchronization using roSyncManager and syncmanager.
To configure a player to enable PTP:
Use the roRegistrySection.Write() method to set the
ptp_domain
key of the networking section to a value between 0 and 127.PTP messages are sent over Ethernet or WiFi. The
ptp_interface
registry entry of the networking section defaults toeth0
which results in PTP running over Ethernet. It can be set towlan0
with roRegistrySection.Write()Â to run PTP over WiFi instead.The PTP synchronization service will start on the player after it is rebooted.
For more information, see Video Wall Synchronization Architecture
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