Create and Install an autorun.zip File
If you create a file called autorun.zip on BrightSign OS 7.0.60 and later, the OS will unpack it to deliver multiple files and directories to the player as a single payload.
Note that:
The player needs an autorun.brs as well as the autorun.zip, but it must not be at the root level of your player storage with the autorun.zip or it will prevent the autorun.zip from working.
It's important that the final autorun.zip, when unzipped, just contains files and directories. It also should not be contained in another folder. See this Good example and Bad example if necessary.
Add the autozip.brs
Download the autozip.brs file.
Put it in the root level alongside your setup files and directories as shown below. Once the autozip.brs file is in place, follow the steps below to create the autorun.zip file for either MacOS or Windows.
Create the autorun.zip File in Windows
The built-in zip utility for Windows will not compress empty directories. If your set of files includes empty directories, you can:
Add a file in each empty directory (i.e. deleteme.txt).
Use a different utility like 7zip, WinZip, or WinRAR.
Select all the files and directories you need (setup files, application, or other content)
Right-click and choose Send to > Compressed (zipped) folder.
A new .zip file will be created. Rename the file to autorun.zip. You can now deliver this file to your player storage.
Create the autorun.zip File in MacOS
Select all the files and directories you need (setup files, application, or other content).
Right-click and choose Compress files.
A new file called Archive.zip will be created. Rename it to autorun.zip. You can now deliver this file to your player storage.
Final Steps
Put the autorun.zip on the root level of your player storage (SD, SSD, etc.) and reboot. The player will then unpack the autorun.zip contents and reboot again. All of the setup files, application, or other contents will now be on the root level of your storage.